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jumhed posted 24-07-2002 09:52 PM GMT   Click Here to See the Profile for jumhed   Click Here to Email jumhed  
How did they (the companies) put a game onto a cartidge? Also, were most games programmed on PC's? Because I remember there was trouble 'porting' Operation Thunderbolt onto the C64 so they knocked up a shoddy version at light-speed to make the launch-date.

Please explain! My brain is hurting!!
Or email me the answer at jumhed@hotmail.com

Cheers!

iain posted 26-07-2002 03:07 AM GMT     Click Here to See the Profile for iain  Click Here to Email iain     
Ai, In the early 90's they started using PC's as a developement base for the C64 and ported the code over to the C64 to test it (I guess) and also for the final version. I got a copy of a 6510a compiler for the Amiga a few years ago, which was great to program on.

The above method took longer than just using a debugger on the C64 to cide which is what I always did!

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