The Def Guide to Zzap!64

The Zzap Rrap

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 Post subject: Zzap!64 it's over, eh?
PostPosted: Wed May 24, 2006 8:53 pm 
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Fans,
comparing these days with the same period last year, I'm afraid we can say that the Zzap!64 spirit is now officially dead, and the DEF Tribute was its tombstone, or what!?

What is everybody doing? Buying Retro Gamer and dreaming about Wii?

Tsk, tsk...

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PostPosted: Wed May 24, 2006 10:11 pm 
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Well Mr Zzapback, part of the blame lies on your doorstep. Previosuly about half the messages on the forum were from you and where have you been the past few months? ;-)

It is like a ghost town around here though. I'll have to start adding some new content, but then there's the Gamebox stuff, learning Java Servlets / JSP, finding a job etc. etc.!


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PostPosted: Wed May 24, 2006 11:36 pm 
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It will never die, dont say that again...

By the way, have you noticed that Retrogamer has ommited to include the CBM128D at the price guide? Shame...

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PostPosted: Thu May 25, 2006 10:24 am 
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There's only so much space in the price guide, and it took weeks to put together... They are constantly tweaking it in response to feedback.


Anyway, yes I've noticed things have been quiet here. But then we haven't got a "project" to discuss at the moment... there's one way to solve it ;)

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PostPosted: Thu May 25, 2006 11:56 am 
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Mr.Zzapback wrote:
Comparing these days with the same period last year, I'm afraid we can say that the Zzap!64 spirit is now officially dead, and the DEF Tribute was its tombstone, or what!?

It's down to having enough people involved to get such a project going. Personally, I think Zzap!64 107 provided a fitting final issue of the magazine, and your effort was a suitable retrospective and full stop to the saga. I really don't see what good another Zzap! would do, other than being more of the same.

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What is everybody doing? Buying Retro Gamer and dreaming about Wii?

I'm looking forward to that new console—Nintendo still understands about the concept of innovating. As for Retro Gamer, I really like the new version of the mag. Aside from a couple of copies of ONM, it's the only gaming magazine I've looked at in the past nine months or so.

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PostPosted: Thu May 25, 2006 1:07 pm 
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Mr.Zzapback wrote:
Comparing these days with Personally, I think Zzap!64 107 provided a fitting final issue of the magazine, and your effort was a suitable retrospective and full stop to the saga. I really don't see what good another Zzap! would do, other than being more of the same.


I believe there is still room for more Zzap issues to be released. Apart from the obvious reviews of the currently new 64 games released, obviously information about emulation would be useful, as well as interviews of past cbm masters. I am still longing for a Stavros Fasoulas interview (all google searches bring up the greek basketball player with the same name :-( ) Interviews of past crackers, hackers, demo groups would be useful too. How did they accomplish this, that, etc.
Maybe interviews of other programmers who introduced first milestones in cbm gaming, ie background music while a disk game loads, background games while loading, etc.
Even have reviews of demos, in the old Zzap style.

Well, thats just me, a nostalgic 32 years old greek. Forgive me if all this has already been suggested in the past

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PostPosted: Thu May 25, 2006 2:06 pm 
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I think the problem is that these issues are a hell of a lot of work. You need slightly mad people who happen to have the right skills (design, editing, writing, and so on), to create the magazines. A lot of people might say they'd be up for such a task, but very few see it through.

From my own point of view, I have absolutely zero interest in having much to do with another Zzap! We created something good the first time round, and Rob's effort (which I helped out with, albeit in a much more minor role) was equally good, but these days I'd rather put my energies into the likes of Retro Gamer. That mag contains quite a lot of C64-oriented stuff. For example, for the most recent issue (#25), I interviewed Paul Norman of Forbidden Forest fame. I'm sure if someone could find Stavros Fasoulas, the Retro Gamer editor would be happy to publish an interview with him, assuming Stavros would be interested, of course.

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PostPosted: Tue May 30, 2006 12:32 am 
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Never mind Stavros, it's hard finding anyone!

There are plenty of us that still love ZZAP!, but what more can we do? We could post more, I suppose, but I'm guessing most already post on lots of other forums. But it's still fun to pop in here and see what, if anything, is going on.

I loved working on 107 and the Tribute. I'd do it again if it ever came up. But I'm doing a reasonable amount of other writing in my spare time, and I'm toying with the idea of starting a huge project (making notes and stuff at the moment, to see if it's worth going forward), so spare time is in really short supply!

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PostPosted: Wed May 31, 2006 10:58 pm 
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PaulEMoz wrote:
Never mind Stavros, it's hard finding anyone!


I suppose it is hard to find anyone who is no longer involved in the business directly, nowadays, so as to gain from the publicity. Maybe thats the reason i can no longer find any traces of Stavros, Anita Sinclair (Magnetic Scrolls), Rod Pike(CRL advenures) or other cbm legends.

In fact, as a hobby I decided to start up a web page with interviews from adventure games writers, but was so hard locating anyone, i gave up And imagine this was back in 1998, when I started the Cinemaware webring, and gave up on it a few years ago when i got so disappointed by the products of the new Cinemaware....

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PostPosted: Wed May 31, 2006 11:31 pm 
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I'd like to find a lot of them, too, for a project I may or may not get deeper involved with. We'll see.

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PostPosted: Fri Jun 02, 2006 7:56 pm 
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I don't think the ZZAP! spirit is dead - just resting! This forum goes through periods of being really quiet for weeks on end, then I log on and find ten new posts. As others have said, most aspects of ZZAP! have been discussed in one way or another. ZZAP! fans are quite 'hardcore' in that most of us here are quite knowledgable about the magazine, staff, games reviewed etc - Therefore its mostly when new members join and ask questions that discussions get moving again. :)

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PostPosted: Fri Jun 09, 2006 4:50 am 
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WOW... hard to believe that a number of years have already passed by since first finding this very site. It'll be a retro memory itself soon ;)


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PostPosted: Fri Jul 21, 2006 12:30 pm 
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I still pop in every so often for a browse and to see who's kicking around (although I obviously missed this thread!).

Most of me agrees with Craig -- personally I think I'm done. I now enjoy reading Retro Gamer and I occasionly pull out my copies of 107 and the Def Tribute, smile for a while and then put them away.

But there is a small, almost non-existent part of me that wonders ... what if we did just one more? ;-)

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PostPosted: Fri Jul 21, 2006 1:11 pm 
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I believe the magazine would be unbeatable and everyone would be interested in purchasing it. Now that Retrogamer is around and will certainly cover the event, I dont see why there shouldnt be another issue.

However, i think the topics of the new issue should be discussed beforehand on this forum, so that it would have general interest as well as specific interest to the "constant reader" who goes through the old issues, until they have dissovled into thin dust.

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PostPosted: Sun Jul 23, 2006 1:25 am 
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dgourlis wrote:
I believe the magazine would be unbeatable and everyone would be interested in purchasing it.

I doubt it. Bear in mind when we did the very first tribute, it took Iain bloody ages to shift just 200 copies of it. As for another issue at all, that's down to enough mad people having the time and skill. Topics for 108 have already been discussed, many moons ago. We even came up with a flatplan, which is somewhere on this forum.

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