Why was it always joystick port 2?
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- Techno Teaboy
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Why was it always joystick port 2?
Something that's been bothering me for years - why did just about every game ask for the joystick to be plugged into port 2? Was there a significant difference between the two ports? Generally only port one was used when playing something that allowed two players like Gauntlet, Druid, Wizball etc.
- Lloyd Mangram
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Joysticks plugged into port 1 interfered with the c64 itself, someway.
I recall waggling the joystick in port 1 and getting all kinds of weird characters on the screen.
But I'm totally a-technical, so what's actually behind it: no clue.
I recall waggling the joystick in port 1 and getting all kinds of weird characters on the screen.
But I'm totally a-technical, so what's actually behind it: no clue.
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- Fiery Phoenix
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The strange thing was that most of the old games were Port 1 - only after a certain time were all the games than Port 2. No clue why
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Discuss & view C64 endings here:
http://www.c64endings.co.uk./
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- Techno Teaboy
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I remeber that the first joystick tended to "type" characters when you used it. But even games that were joystick only were still joystick 2. I'm guessing that at some point someone needed to use the keyboard keys as well as the joystick for a game so they wrote their controller code to use joystick port 2. From then they just kept reusing the same code. It might also be that the port 1 joystick throws some kind of extra interrupts because it looks like keypresses.
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- Ken's Fishy Friend
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- Techno Teaboy
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- Professor Brian Strain
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