Krak up, err I mean: out
- Lloyd Mangram
- King of Ludlow
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Krak up, err I mean: out
Let's kick in some open doors...again:
The zzap reviewers team seemed to have some difficulties judging
break out games/clones. (oh yeah, is it? YES!)
The totally superb 'Krakout' received a 55% rating, while it almost could have sizzled, ok, ok, maybe somewhere between 80, 85%. (addictive game, with nice touches)
The almost unplayable 'Arkanoid' (waaaaay too hard, my friends!) got 80%. (ok, the music IS fab, but that's it)
It's follow up 'revenge of Doh' is almost a sizzler (89%) while it's not THAT good, or in fact any better then 'Arkanoid'.
And when a REALLY superb breakout game passes by, like TRAZ, it still does not sizzle! (a mere 87%) TRAZ was totally cool, had an amazing two player mode AND a construction kit, cool graphics & sound and some incredible original touches, like some sort of bending balls, (oo-er) which was great fun.
I probably forgot to mention some other breakout games (addictaball springs to mind) but these are the most familiar ones.
So what was actually the problem with the break out format?
(Is this a question?)
Talking about bouncing balls, I never understood why 'Bounder' got a Gold Medal!?
And err, Delta just...(shut up!)...oi, and err Hawkeye...(no, not AGAIN!)
Wizball Gold Medal? Think so!
...and on, and on, and on...
Rob
The zzap reviewers team seemed to have some difficulties judging
break out games/clones. (oh yeah, is it? YES!)
The totally superb 'Krakout' received a 55% rating, while it almost could have sizzled, ok, ok, maybe somewhere between 80, 85%. (addictive game, with nice touches)
The almost unplayable 'Arkanoid' (waaaaay too hard, my friends!) got 80%. (ok, the music IS fab, but that's it)
It's follow up 'revenge of Doh' is almost a sizzler (89%) while it's not THAT good, or in fact any better then 'Arkanoid'.
And when a REALLY superb breakout game passes by, like TRAZ, it still does not sizzle! (a mere 87%) TRAZ was totally cool, had an amazing two player mode AND a construction kit, cool graphics & sound and some incredible original touches, like some sort of bending balls, (oo-er) which was great fun.
I probably forgot to mention some other breakout games (addictaball springs to mind) but these are the most familiar ones.
So what was actually the problem with the break out format?
(Is this a question?)
Talking about bouncing balls, I never understood why 'Bounder' got a Gold Medal!?
And err, Delta just...(shut up!)...oi, and err Hawkeye...(no, not AGAIN!)
Wizball Gold Medal? Think so!
...and on, and on, and on...
Rob
Once again I emerge from beneath a massive pile of paper which makes my desk groan to bring you the world’s most amazing posts.
- PaulEMoz
- Staffer
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I thought Bounder was/is really very good. It's imaginative, very playable, and an original spin on the platform genre. There is perhaps a little too much reliance on memorising routes, but I thoroughly enjoyed it from day 1.
They Were Our Gods - a website charting my progress on an upcoming book of the same name, about the UK gaming scene in the 1980s.
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- Techno Teaboy
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Krakout is an excellent game, but perhaps a little too easy. When you get to a certain point, you can acquire a huge number of extra lives and just sleep through the game. (The ball-eating things do address that problem to some extent, by wasting so many lives.)
Revenge of Doh is at least an improvement on Arkanoid - the power-ups are better, the level designs are less cruel, and the different exits give it some depth.
Revenge of Doh is at least an improvement on Arkanoid - the power-ups are better, the level designs are less cruel, and the different exits give it some depth.
- Lloyd Mangram
- King of Ludlow
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TRAZ?
So, no-one played TRAZ then?
It's absolutely fab, especially in 2player mode. Hilarious.
Try keeping 10+ balls into play, bloody madness!
(Do yourself a favor and try it a.s.a.p.)
Rob
It's absolutely fab, especially in 2player mode. Hilarious.
Try keeping 10+ balls into play, bloody madness!
(Do yourself a favor and try it a.s.a.p.)
Rob
Once again I emerge from beneath a massive pile of paper which makes my desk groan to bring you the world’s most amazing posts.
- PaulEMoz
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I think I got TRAZ for 2.99 (and R.I.S.K, renamed K.R.I.S., the shooter, for 2.99 at the same time).
I agree, TRAZ was a really excellent variation on the Breakout theme. I thoroughly enjoyed that one.
I agree, TRAZ was a really excellent variation on the Breakout theme. I thoroughly enjoyed that one.
They Were Our Gods - a website charting my progress on an upcoming book of the same name, about the UK gaming scene in the 1980s.
I liked most, if not all of the 'New Wave of Breakout Games' *.......
Traz, Krakout, Arkanoid, Revenge of Doh...etc..etc!
Did 'Impact' by Audiogenic ever get released for the C64?
*(C) LeeT
Traz, Krakout, Arkanoid, Revenge of Doh...etc..etc!
Did 'Impact' by Audiogenic ever get released for the C64?
*(C) LeeT
Contributor to Def Tribute to ZZAP!
Compilation64 - http://compilation64.zzap64.co.uk/
Crazy about the C64? - www.lemon64.com
Amiga Anguish? - www.lemonamiga.com
Compilation64 - http://compilation64.zzap64.co.uk/
Crazy about the C64? - www.lemon64.com
Amiga Anguish? - www.lemonamiga.com
Personally I think that Revenge of Doh is by far the best of the bunch. Never liked Arkanoid nor Krakout.
But I'm one of those who never played Traz
Delta underrated. Yes. Not faultless game as it gets incredibly hard after level 20 (Sun of Dreams IIRC), but still a Sizzler at its time (overtaken later on by Katakis, Armalyte and even the short'n'easy Salamander). Ironically, I never liked the mix-e-load, Gary Penn's passion
I for one thought and still think that the Hawkeye gold medal was well deserved (still one of my absolute faves). And it's mix-e-load is the one to go for![Razz :P](./images/smilies/icon_razz.gif)
But I'm one of those who never played Traz
![Embarassed :oops:](./images/smilies/icon_redface.gif)
Delta underrated. Yes. Not faultless game as it gets incredibly hard after level 20 (Sun of Dreams IIRC), but still a Sizzler at its time (overtaken later on by Katakis, Armalyte and even the short'n'easy Salamander). Ironically, I never liked the mix-e-load, Gary Penn's passion
![Wink :wink:](./images/smilies/icon_wink.gif)
I for one thought and still think that the Hawkeye gold medal was well deserved (still one of my absolute faves). And it's mix-e-load is the one to go for
![Razz :P](./images/smilies/icon_razz.gif)
My top games: 1.Hawkeye, 2.Delta, 3.Creatures 2, 4.Armalyte, 5.Bubble Bobble, 6.Uridium, 7.Ikari Warriors, 8.Bionic Commando, 9.Buggy Boy, 10.Archon.
- Lloyd Mangram
- King of Ludlow
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impact
Well, it was reviewed (I checked the excellent 'zzapbible'):Did 'Impact' by Audiogenic ever get released for the C64?
Impact by Audiogenic 40% issue37 page81
So that game didn't cause a major impact on the zzaplads (groan)
I never played it myself though, so who knows, they could've been wrong!
![Smile :)](./images/smilies/icon_smile.gif)
Rob
Once again I emerge from beneath a massive pile of paper which makes my desk groan to bring you the world’s most amazing posts.
Re: Krak up, err I mean: out
Arkanoid too hard? Not if you use paddles or Neos mouse, it isn't. In fact, Atari paddles are the best way of playing this one, even beating the Neos mouse for pure fun. And, as the arcade cabinet also used a paddle controller, about the closest to the real thing you'll get.biggestjim wrote:The totally superb 'Krakout' received a 55% rating, while it almost could have sizzled, ok, ok, maybe somewhere between 80, 85%. (addictive game, with nice touches)
The almost unplayable 'Arkanoid' (waaaaay too hard, my friends!) got 80%. (ok, the music IS fab, but that's it)
I've clocked Arkanoid many times without the need for using any cheats (although I'm sure I could have written one if required!) but it's definitely very playable indeed.
Krakout got boring after a bit for me, primarily as the layouts didn't seem to be that imaginative and got a bit repetitively. Maybe a little harshly judged but it didn't grab me as much as Arkanoid did.
Each to their own, so to speak.
Warren Pilkington
ex-Zzap! 64, CF and HVSC Contributor
"I hope they get 14 and miss by a point.."
ex-Zzap! 64, CF and HVSC Contributor
"I hope they get 14 and miss by a point.."
- Lloyd Mangram
- King of Ludlow
- Posts: 1151
- Joined: Thu Jun 19, 2003 10:22 pm
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the games machine
Oi!
Just got my copies of TGM 1&2 (thru ebay UK--it''s been a long time since I threw my originals issues away, waugh!
)
and to my horror I saw the reviews (again) of Krakout & Arkanoid.
Krakout got a mere 51%, while Arkanoid got away with 89% (it almost 'sizzled') Must have been Gaz again!
Ta!
Rob
Just got my copies of TGM 1&2 (thru ebay UK--it''s been a long time since I threw my originals issues away, waugh!
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
and to my horror I saw the reviews (again) of Krakout & Arkanoid.
Krakout got a mere 51%, while Arkanoid got away with 89% (it almost 'sizzled') Must have been Gaz again!
Ta!
Rob
Once again I emerge from beneath a massive pile of paper which makes my desk groan to bring you the world’s most amazing posts.
-
- King of Zzap Towers
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- alexhighnumber
- Freelancer
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- Joined: Mon Jun 23, 2003 5:00 pm
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Re: Krak up, err I mean: out
I was just going to download Arkanoid to try out my atari paddles - then realised I'd need to be using a real C64 to use them!wazzaw wrote:Arkanoid too hard? Not if you use paddles or Neos mouse, it isn't. In fact, Atari paddles are the best way of playing this one, even beating the Neos mouse for pure fun. And, as the arcade cabinet also used a paddle controller, about the closest to the real thing you'll get.