The Def Guide to Zzap!64

The Zzap Rrap

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PostPosted: Fri Nov 02, 2007 6:27 pm 
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smila wrote:
all being well it should be released tnite.
soon as we have it uploaded i'll plonk the link in here :D

Yay!

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PostPosted: Sat Nov 03, 2007 12:23 pm 
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grab it here - have fun - and let us know what ya think

http://retrospec.sgn.net/game-links.php?link=wizball

seems some people have trouble on some gfx cards seeing the ingame gfx - if this happens to you just edit the config.txt to say windowed =false.

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PostPosted: Thu Nov 08, 2007 12:59 pm 
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Fantastic, outstanding, Zzap Gold Medal 99%. It''s every bit as good as the C64 original as promised. Well worth your valuable time and efforts you put into it, it's paid off :D

btw will it accepts gamepads? i haven't got around to reinstalling mine yet and probs won't until Sunday as i'm off to see The Verve at the Camden Roundhouse Theatre tonight (brag brag)

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PostPosted: Thu Nov 08, 2007 10:47 pm 
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<violins>
du-du-du-du-du-du-du-duh-duh
da-da-da-da-da-da-da-dah-dah!
</violins>

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PostPosted: Sat Nov 10, 2007 12:18 am 
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Downloading it now...

24.7MB!!!!!???? That's a bit of an increase on < 64KB!! ;-p


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PostPosted: Sat Nov 10, 2007 12:45 pm 
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I think my head just exploded! This is amazing!

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PostPosted: Sat Nov 10, 2007 1:20 pm 
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A very good remake, best Wizball I've seen yet.

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PostPosted: Sat Nov 10, 2007 4:58 pm 
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Excellent stuff once again. :)

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PostPosted: Sun Nov 11, 2007 10:56 am 
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It does work on Vista (sort of) but seems to slow down at different speeds. :( Might look into it more later

The actual Wizball is kinda scary looking in this version though! :)


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PostPosted: Sun Nov 11, 2007 4:14 pm 
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thanks fellas.
thats the first slow down issue weve had fella, even on vista.
we'll look into it

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PostPosted: Mon Nov 12, 2007 12:41 am 
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Mr.Zzapback wrote:
<violins>
du-du-du-du-du-du-du-duh-duh
da-da-da-da-da-da-da-dah-dah!
</violins>

if only 8)

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PostPosted: Mon Nov 12, 2007 9:50 am 
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smila wrote:
thanks fellas.
thats the first slow down issue weve had fella, even on vista.
we'll look into it


Well let me do a proper analysis of it before you do too much debugging!

A video clip might help? It seems to run at different speeds IIRC.


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