|
|||||||||||||||||||||||||||||||||||||||||||
|
Game of the Week 4th May 1998 Thrust by Firebird Thrust, what a classic game, it's got totally crap spectrum type graphics but great playability. It originally came out around 1986. There's not much to say about the game apart from giving you the instructions and controls. See below for the text from the original instruction leaflet. Screen Shots
Instructions The resitance is about to launch a major offensive against the intergalatic empire. In preparation for this, they have captured several battle-grade starships, but they lack the essential power sources for these formidable craft; Klystron Pods. You have been commissioned by the resistance to steal these pods from the Empire's storage planets. Each planet is defended by a battery of "Limpet" guns, powered by a nuclear power plant. By firing shots at the nuclear plant, the guns can be temporarily disabled; the more shots fired at the reactor, the longer the guns will take to recharge. BUT BEWARE!! If you fire too many shots at the reactor, it will become critical, giving you just ten seconds to clear the planet before it is destroyed. If you have not already retrieved the pod stored at that planet, then you will have failed the mission. If you have retrieved the pod, and you manage to send the reactor into its critical phase, and leave the planet safely, you will receive a hefty bonus. Further into the Empire's system, you will encounter planets with reverse GRAVITY and something even more deadly... Playing the Game You can control your ship with the keyboard, using the following keys: A = Rotate ship anticlockwise To collect a Klystron Pod, hover just above the pod, activate the tractor beam, and thrust
away from the pod. When the automatic tow-bar has fixed to the pod, you can deactivate the tractor beam. Now, get the file here |
||||||||||||||||||||||||||||||||||||||||||
The C64 Banner Exchange |